Devil Doll Entertainment
Entertainment with its own identity
Games, tools and mods — each project with its own world, its own reason to exist.
The Interactive Branch
Games born from the ecosystem
2D games, visual novels, mods and multiplatform projects. Each with its own rules, its own tone and its own reason to exist — no shared formula between them beyond the criteria of whoever builds them.
Not quick-consumption entertainment. Projects that demand something from those who enter — attention, patience or willingness to let the game ask a question you did not expect.

Curricuneko
Web Game
est. 2026A playable introspection — explore Houjou Sxnnyside’s creative identity fragment by fragment.
Curricuneko is an interactive experience where every path reveals something different about Houjou Sxnnyside’s creative identity. There’s absurd bureaucracy, Kafkaesque forms, and decisions that don’t explain themselves. There’s no correct path. There’s yours.

Psycodead DEMO
Video Game
est. 2023Psycodead’s most raw encounters — no narrative context, just pure tension.
Psycodead DEMO concentrates the boss fights from the full game. Without relying on narrative, it directly exposes the tone, rhythm, and mechanical rawness that define the title — an intense segment that shows the project’s core identity without detours.

VoidTech DEMO
Video Game
est. 2021A sample of VoidTech’s turn-based combat — creatures, synergies, and strategy from the first encounter.
VoidTech DEMO is a playable sample of the full game’s turn-based combat system. It presents an initial set of creatures with differentiated abilities and stylized visual effects to experience basic synergies and strategies — a clear view of the proposal without revealing the full game’s scope.

Little Day Trading Card Game
Video Game
est. 2025A competitive digital TCG on reimagined Greek mythology — story mode, multiplayer, and a live metagame.
Little Day Trading Card Game is a competitive digital TCG built on reimagined Hellenic mythology. Expanded story mode with regions, characters, and factions. Multiplayer with matchmaking, competitive modes, and tournaments. Periodic expansions with new cards, mechanics, and archetypes. Format rotation to keep the metagame alive. Aggressive builds, control, tempo, experimental combos — the game that always has something new to solve.

Enclover Moonlight
Web Game
est. 2022A branching visual novel for adult audiences — where every route reveals something different, and none of them is wrong.
Enclover Moonlight is a branching visual novel for adult audiences. Each route unlocks exclusive narrative content and perspectives — a universe that adapts not because it has to, but because the story was designed that way from the start. There's no main path. There's the one you take.

Legacy
Video Game
est. 2023Classic fantasy 2D platformer — exploration, creatures, and progression without a map holding your hand.
Legacy is a 2D platformer set in a fantasy world. The player advances by facing creatures, discovering territories, and progressively unlocking abilities — with classic aesthetics and a continuous exploration structure that prioritizes rhythm and discovery over linearity.

Venom Sweep
Video Game
est. 2027Continuous scrolling, decisions under pressure, and a threat that never stops moving.
Venom Sweep is an experimental continuous scrolling game where the player manages space and anticipates trajectories while facing a constantly moving entity that alters the environment. Calculation, reaction, and terrain control — no conventional structures, dynamic risk every second.

100 Levels to Hate
Video Game
est. 2021One hundred levels designed to frustrate you on purpose — the difficulty always has a reason.
100 Levels to Hate is a rage game of one hundred short levels designed to test patience, logic, and adaptation. Calculated traps, deceptive patterns, mechanics that challenge assumptions. The frustration is deliberate but always justified — and clearing each level produces exactly the reward it deserves.

Hirevania
Video Game
est. 2027Retro 2D action with gothic aesthetics — where the job market is the final boss.
Hirevania is a side-scrolling 2D action game with retro gothic aesthetics. The player faces a world where the challenges of the job market and adult life materialize as enemies and obstacles — with dynamic combat, skill-based progression, and ironic humor that doesn’t take itself more seriously than it should.

BetterBattleOrientation (BBO)
Game Script
est. 2024RPG Maker VX Ace script that turns front-facing combat into a more dynamic and readable side system.
BBO transforms RPG Maker VX Ace’s front-facing combat into a structured side layout. It reorganizes characters, optimizes animations, and improves the readability of states and actions during battle — without migrating to a more complex engine. For developers who want to modernize their project’s presentation within the same engine.

GameSwap Recorder
Game Plugin
est. 2023RPG Maker MV plugin that shares data between save files — for meta narratives and worlds that evolve.
GameSwap Recorder enables sharing information between different save files in RPG Maker MV, enabling meta mechanics within narrative design. Decisions from one playthrough can influence another — worlds that evolve across independent runs, more experimental narrative structures, without touching the engine’s base save system.

Emerald Essentials
Mod
est. 2023Minecraft Java mod that reimagines emerald as a strategic material with its own tools, armor, and mechanics.
Emerald Essentials expands the potential of emerald in Minecraft Java. It introduces tools, armor, blocks, and crystal interaction mechanics that turn emerald into a real strategic material — without altering the game’s sandbox essence. An expansion that respects the original world while adding weight to a resource that always had untapped potential.

MC Automatic Package
Mod
est. 2024Utility mod to enable or disable Minecraft resource packs with a single action.
MC Automatic Package eliminates the friction of switching resource packs in Minecraft. A single direct action to enable or disable visual profiles — no menus, no manual reloads, no interrupting the flow. For those who switch visual configurations frequently and don’t want to waste time in the process.